Open console, pick NPC"s RefID, then type  CallFunction "Actor.SwitchToPowerArmor" None  , thus the NPC will exit power armor(If you use this to Ingram, you will suprisingly find actually she has legs).

You are watching: How to get companion out of power armor

 

Force NPC to enter power armor:

Open console, first pick power armor frame"s RefID, remember it, then pick NPC"s RefID, type  CallFunction "Actor.SwitchToPowerArmor"  , thus the NPC will instantly wear the power armor without animation.

 

If you recieved a message that says "No script named Actor is attached to the object", you need to manually attach Actor script to the NPC via  AttachPapyrusScript Actor  , then use the previous two commands.

 

Reference:http://www.creationk...erArmor_-_Actor


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Don"t want to necro this threat, but that"s the top result that shows up regarding this issue and I want to add my solution to it as the command mentioned previously wasn"t working for me;

 

I moved to a settlement and ordered my follower to exit the armour which she didn"t do of course, then proceeded to pick her character up with Place Everywhere - https://www.nexusmod...lout4/mods/9424 and just drop her so that she pounds on the ground. She promptly exited the suit after that.I"m not sure if you can pick the follower (with or without the armour) up when not having the mod installed, so this may not work for you if you haven"t installed a mod which allows you to do this.

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