When you’re done questing and exploring the area south of Mother’s Crown, it’s time to revolve your attention ago north, and also what much better vehicle than a main quest to offer you the an ideas you need? special, it’s time to monitor up with Sona and start the pursuit “Revenge that the Nora”.
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From Mother’s Crown you’ll desire to head north to the Campfire close to (southeast of) Cauldron SIGMA, near which the search “Undereqipped” started. From there head uphill follow me a road through the hills to the northeast, being wary of numerous large, dangerous makers as girlfriend go. It’s not impossible to challenge some Shell-Walkers, a pair the Sawtooths and also a Fire Bellowback (among other, lesser robots) follow me the way. You’ll pass near a Strider Site and a Bellowback site as you go, and southeast that the Strider website you’ll uncover Campfire.
Unfortunately this Campfire is ~ above the sheet of a Corrupted Zone, which just so happens to be home to number of machines: a Corrupted Fire Bellowback and also four Corrupted Chargers. While the Bellowback is the larger target and also dangerous enough in its very own right, the Chargers might in reality be the higher threats. They’re also new enemies, and also while there’s some reality in comparing castle to really aggressive Striders, that’s a little bit of an understatement.
Like Striders, Chargers can… well, charge. Lock will also unleash a frenzy that kicks if you’re nearby… again, much like Striders. They are much much more aggressive however, and while they have a Blaze Canister on their back, it’s sturdy enough that friend might also ignore it. Rather you’ll discover greater damages potential just by making use of the Sharpshot Bow and pumping arrows right into their horns. Together an added bonus, you’ll substantially neuter their offensive capacity if girlfriend dislodge their horns.
The Corrupted Fire Bellowback is tougher, yet the strategy stays the very same - aim for the Cargo Sac and also Gullet with Tear-damage tools (left). You have the right to target the horns the Corrupted Chargers for much more damage (right).
As for this specific encounter, note that through virtue of being Corrupted Chargers they’re lot stronger than normal ones, therefore while you might be tempted to rely on the quiet Strike/Lure contact abilities, don’t intend such an assault to dispatch a Corrupted Charger in one go… return repeat hit-and-run strikes will work fine. In fact, you’ll likely be retreating often, and also there’s lot of of ground to do so. An initial target the Bellowback, as it’s the larger target and also it actually has actually ranged attacks. It’ll take much more arrows from your Sharpshot Bow than usual to ruin the gullet and also the sac - bonus point out if you record some Corrupted Chargers in your explosions - yet otherwise it’s nothing girlfriend haven’t excellent before. Once the Bellowback has been defeated, go roughly picking turn off the Chargers: target at the horns and also retreat back uphill to the northwest till they lose interest, repeat as necessary.
Vantage - Sterling-Malkeet Amphitheater¶
Once the machines are deactivated, case the Campfire (if girlfriend haven’t already) to conserve your progress, then proceed southeast previous the ruined wall (which girlfriend may have used together cover earlier). This is a little of a two-for-one area, as there’s a Vantage point just beyond the wall, south, south-east of the Campfire. Use your emphasis to scan that to obtain the “Sterling-Malkeet Amphitheater” Vantage, then plunder the adjacent Supply Crate.
Rendezvous v the Warchief¶
Now that the Vantage suggest is yours, do your means southeast under the ruined amphitheater stairs, follow me the way searching the southern edge that the ruins to uncover the message Datapoint - people “Chocolate crate Log” . When done, proceed southeast down the stairs till you uncover the ruins of the stage, whereon you’ll uncover the message Datapoint - human being “To every Jessifans” . After friend scan and also log these two datapoints turn eastern to uncover a road, i beg your pardon you can follow in a much more or less easterly direction, ignoring every the southerly forks that current themselves follow me the way.
Eventually you’ll with a Campfire near which some Nora are resting. Save your video game at the Campfire to progression time and also Varl will display up to do some small talk, after i beg your pardon Sona will present up, and also the severe planning will begin. Your goal is to destroy the opponent camp close to Devil’s Grief, a methods to the east, but around this camp, this “Ring the Metal” room three smaller camps, which must be neutralized so the the Ring of steel camp deserve to be taken out. Stealth is preferable, yet if things obtain messy, you’ll have some Braves waiting to assist you.
Disable the Corrupted Watchers close to the very first Cultist camp (left) then put the Cultists under (right).
Cultist Camp - Center¶
Sona will offer her braves a pep-talk, after i beg your pardon you’ll greatly be left to your own devices. When you’re prepared make your means downhill come the east, crossing the river via a log you can balance on and resting in ~ yet another Campfire (if necessary). As soon as you’re all set to move on - really, really prepared this time! - proceed east to reach a road, then follow the northeast to with the western-most (and therefore closest) camp, which must naturally it is in your very first target.
This camp is developed in the damages of an ancient skyscraper, the collapsing metal framework of i m sorry is all that remains. Expect to discover some Corrupted Watchers patrolling the lowlands roughly the cement structure of the tower, through the Cultists occupying the “tower” itself. Hide in the high grass and take out the Watchers quietly… a task that must be child’s play to you through now. ~ those are gone, sneak to the northern finish of camp (where your braves space hiding) to get a vantage right into the camp. Use your emphasis to scan the enemies and aim because that the head v the Sharpshot Bow - there’s only 4 Cultists, and honestly, it’s more trouble to get up come the alarm, i beg your pardon is a it is provided mechanical machine this time - shooting it with arrows won’t work, you’ll have actually to acquire near it to disable it. Clear the camp as quietly as possible, then loot the it is provided Crates inside and disable the alarm… simply for fun.
Search near the central Cultist camp to uncover the ancient Vessel - Miriam (left) at the area indicated on the map (right).
Ancient vessel - Miriam¶
Now make your way south of the tower and search close to a road to find a pile of ancient Rubble, inside of i m sorry you’ll discover the “Ancient courage - Miriam” . Nothing much more to it, just simple collectible to pick up when you carry out your job. Speaking of which, monitor the trail between the damages to the east and scan several of the damages to the north to discover the message Datapoint - civilization “Luna here I Come” on an elevated steel support jutting the end of the hill.
Search a pile of ancient Debris to find old Vessel - USRC (left) in ~ the location indicated on the map (right).
Ancient vessel - USRC¶
You now have two camps left, which are around equidistant from each other. There’s no actual gameplay advantage to picking one end the other, however going to the southern one first allows you to nab an additional collectible follow me the way, so… south it is! from the last ancient Vessel (the southern side that the an initial cultist camp) head south approximately some ruins and continue southern through the woods until you uncover a road, i beg your pardon you should then follow northeast. Once you check out some ruins to the south, search near them to uncover a heap of old Debris through that tell-tale violet loot icon over it. This have to be just south that the “Ancient Vessel” symbol on your map. This ancient Debris pile has the “Ancient vessel - USRC” , yet you shouldn’t expect to nab it unopposed - friend may uncover Corrupted Watchers and Corrupted Scrappers wandering approximately nearby.
Just prefer the last old Vessel there’s a datapoint close to this one, too. Just follow the road uphill to the eastern to discover the ruins of an ancient gas station and also use your emphasis to scan among the pumps to achieve the text Datapoint - human being “All the Same” . You deserve to find an additional Text Datapoint - human being “China-Sick” in the northeastern edge of the ruined gas station. There’s also an heap of old Debris (no old Vessel, though) and a Campfire nearby.
Scan the southern Cultist camp and mark the places of the Cultists (left) climate take lock out v whatever means present themselves (right).
Cultist Camp - South¶
If you make your method east native the Campfire near the gas station you’ll find the southern Cultist camp, back this is arguably not the ideal approach. Instead, circle about some ruins to the south and approach from the southern to reach a hill overlooking the camp (again, your braves have set themselves increase in a way position). There space no Watchers around this camp, however there are more Cultists to aid make up because that it, several of whom can be found a little bit of a walk away from camp, so thoroughly use your Focus and also mark their places to prevent any type of nasty surprises. When you’re ready, if her aim is dependable you should have the ability to snipe many - if not all - of the Cultists indigenous the hill the braves occupy. Failing that, there’s a little of high grass about… and one that the cultists along the eastern edge the the camp is just begging to be fragged by the Blaze Container he’s concerned over. Yet you control it, booty the supply Crates and disable the alarm, then set your sights north.
Once again, scan for and also mark you foes (left) after which stealthily acquisition them out need to be a trivial issue (right).
Cultist Camp - North¶
Exit the southerly Cultist camp via the roadway to the east, which abruptly transforms north, running with the damages before transforming northwest and also leading to the final camp. Don’t be tempted by the very first access girlfriend find, however, as there’s a far better approach come the camp, and also again, her braves have actually the ideal idea. Continue north follow me the road east of the camp until you find another road top west come the camp through some destroyed buildings. Her ultimate goal is a ruined building northwest of the camp, where you can join part braves on some high ground overlooking the camp.
From this elevated platform you should be able to safely decimate fifty percent the camp or much more - if any kind of of the Cultists get suspicious of the mysterious cases of arrow-to-the-face your friends suffer, just head right into the high grass come the west. As soon as all clearly shows targets room dead (be certain to scan with focus to note all your targets) use the high grass approximately the camp to get rid of the rest, either through headshots or v Silent Strike/Lure Call. There are fewer Cultists right here than in ~ the southerly camp, although several of them might like come lurk in the ditch approximately their camp and also in the tunnels running beneath it… again, using your Focus and also tagging foes will stop nasty surprises. Once they’re every dead, booty the supply Crates lying about, then acquire ready to relocate on to your ultimate goal: the Ring that Metal.
The Tallest Tower¶The three lesser camps are dispatched currently you only have actually one goal left - fulfill up with Sona and Varl in the Tallest Tower. To with this location, head follow me the roadway southeast from the north camp and also at a fork rotate east, and following the trail east, northeast till you with The Tallest Tower, i beg your pardon deserves the name. Go into the structure which heaviness forgot and also loot number of Supply Crates scattered about a Campfire. Aren’t the Nora worried around their enemies seeing the flames? No? oh well.
Use the hand stop on the interior of the tallest tower (left) to reach the Vantage - Denver stadion (right).
While you’re here, you could as well try to gain a Vantage Point. Make your way to the southeastern end of the tower’s internal to discover those signature yellow hand-holds and scale your means up and across the tower and also drop under onto a ledge along the southwestern edge of the tower. Top top the ledge revolve north come find much more hand-holds, reach a greater ledge, cross a small beam, then use a couple of more yellow-colored objects come propel yourself approximately a ledge ~ above which you’ll find the “Vantage - Denver Stadium” Vantage Point. After ~ scanning the Vantage point turn east and rappel down to the floor the the tower.
Ring that Metal¶
Once you’ve claimed the Vantage allude and stocked increase on storage Crates, speak to Sona and she’ll lay out the dangerous plan of attack, after i m sorry Aloy will market a damage that naturally puts much more weight on her shoulders. You’re no entirely totally free from bother, however, as Varl will insist on coming along. Five well, one stroked nerves companion is much better than a team of them.
Follow Varl phibìc a quick distance to reach the Ring of Metal, i m sorry is perilously close to whereby the Nora space camped. He’ll ask part pertinent questions along the way, i beg your pardon Aloy brushes off, and also when they with the edge of the Ring of steel they’ll assist each various other up into the building. Sneak your means northwest, climate northeast, and also when prompted by Varl shoot the southernmost Cultist in the head utilizing your Sharpshot Bow, after i beg your pardon you’re an alleged to drop under and aid him wipe out the rest of the Cultists… yet why no let him have actually his fun? aid him indigenous a distance and also let him take the damage, then once all four Cultists are dead, fall down and follow Varl deeper into the complex.
Scale a ledge to the east, then continue down a grassy slope to the north until Varl directs you to kill the Cultist top top the left. Sneak into the high grass and perform a quiet Strike and also rely on Varl to exterminate the other one in a similar fashion. When done, proceed north, then scale a ledge to the west and also Aloy and also Varl will both allude out a issue of concern in the camp. Looks prefer Aloy will need to sneak through the enemy camp and also destroy the Blaze stockpile to exterminate several Corruptors and open the means up because that the rest of the Nora.
Take the end the 2 Cultists that weaken your path through the basic (left) then detonate their Blaze stockpile through Fire Arrows (right).
Never fear, this part isn’t as well hard, specifically if girlfriend bought the Nora quiet Hunter hefty armor earlier. An excellent aim won’t hurt, either. Case in point, use your emphasis to scan the wooden platform and wall to the west, southwest to discover a Cultist near some tall grass digging far at something, while one more Cultist will certainly patrol between the wall surface itself and also the pool near the Corrupted Fire Bellowback. Five yeah, there’s a Fire Corrupted Bellowback here, too.
Ignore the maker (you’re not killing the without causing a commotion! and instead v for the cell phone Cultist to mountain the platform and also start fussing end something. At this point, take him out v your Sharpshot Bow, climate climb down the hill and also take cover in the high grass, native which girlfriend can remove the other, digging Cultist with Shadow Strike.
From this Cultist rotate west and head v a ditch along the wall, utilizing the surrounding cargo as cover from the Bellowback. A wood ramp will provide your last little bit of cover because that a while, and also you need to be wary of a Cultist additional west, the Bellowback come the northeast, and a Corrupted Watcher come the southwest. Scan them v your Focus, mark their locations, and also wait because that your possibility - this sound harder than it is, the Watcher has a generously lengthy patrol path, the Cultist is stationary and also unlikely come spot you uneven you sprint past, and the Bellowback makes a rather apparent sentry.
Continue west right into an enclosure v a pool in it and quickly turn north up a ramp, acquisition cover in some tall grass, then as soon as the coast is clean head west into some damages where you’ll find an ext shelter-giving high grass. Revolve southwest to uncover two more Cultists in these ruins, one of which is stationary, one of which patrols. Wait because that the latter to come close to the northern end of the high grass and also take him out, then sneak behind the stationary Cultist and punish him because that his inattentiveness.
Now that the Cultists space gone, proceed southwest until you find one more exit come the southeast, external of i m sorry is yet another patch of tall grass to hide in. Turn south and also you’ll clues the glowing eco-friendly Blaze Canisters in their depot, and also from here you have a clean shot. First, however, use Silent Strike and Lure contact to dispose of 2 patrolling Cultists to protect against there being any… incidents, climate equip her Hunter Bow and use part Fire Arrows to detonate the Blaze depot.
After ruining the Blaze stockpile, scrap the tease Fire Bellowback (left) and also the plenty of alerted Cultists (right) to claim victory for the Nora.
If you believed this to be the finish of the fight… you were wrong. The Nora will come charging in, alerting the entire base, but likewise providing plenty of additional targets because that the enemy. That said, you’ll likely attract the fist of the Bellowback, which need to be your priority. Take out the Bellowback, then help the Nora wipe the end the continuing to be Cultists and Corrupted Watchers, and when the last enemy has fallen, Sona will provide a speech, the Nora will celebrate, and also Aloy will wrap up this pursuit with some external monologue. As soon as that’s end with, loot the camp for some Supply Crates (and every little thing loot you can pick off your enemies), then speak to Varl and Sona again, if girlfriend wish.
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