Do not underestimate the value of Pantheons. This is just one of the most essential considerations of early on game. One consideration is act the Shrine Rush, whereby you obtain Pottery first, then build A Scout and Shrine. This will permit you a greater choice of Pantheons, i m sorry is critically important, as these services last you the entirety of the game.
You are watching: Civ 6 religious settlements
Name | Description | Tier |
God that the open up Sky | +1 culture from Pastures. Particularly Australia/Scythia. | A |
Divine Spark | +1 great Person clues from divine Sites (Prophet), Campuses v a Library (Scientist), and also Theater Squares with an Amphitheater (Writer). | A |
God the the Forge | +25% production toward old and classic military units. | A |
Goddess that Festivals | +1 culture from Plantations. | A |
Religious Settlements | When liked receive a Settler in her capital. Border development rate is 15% faster. Especially Russia. | A |
Fertility Rites | When preferred receive a Builder in her capital. City expansion rate is 10% higher. Particularly China. | A |
Earth Goddess | +2 belief from tiles through Breathtaking Appeal. Particularly Inca. | B |
God that the Sea | +1 manufacturing from Fishing Boats. Particularly Indonesia/Norway/Maori. | B |
Goddess of the Hunt | +1 Food and +1 manufacturing from Camps. Especially Canada. | B |
God the Craftsmen | +1 Production and also +1 confidence from boosted Strategic resources. Particularly Mongolia. | B |
Desert Folklore | Holy website districts gain +1 faith from adjacent Desert tiles. Particularly Mali. | B |
Dance of the Aurora | Holy site districts acquire +1 faith from surrounding Tundra tiles. Specifically Russia. | B |
City Patron Goddess | +25% manufacturing toward districts in cities without a specialty district. | C |
Religious Idols | +2 belief from Mines end Luxury and Bonus resources. Especially Nubia. | C |
Fire Goddess | +2 confidence from Geothermal Fissures and also Volcanic Soil. Specifically Hungary. | C |
Monument to the Gods | +15% production to old and timeless era Wonders. Particularly China. | C |
Sacred Path | Holy site districts get +1 faith from nearby Rainforest tiles. Particularly Brazil. | C |
Lady that the Reeds and Marshes | +2 manufacturing from Marsh, Oasis, and also Desert Floodplains. Specifically Egypt. | C |
Initiation Rites | +50 belief for each barbarian Outpost cleared. The unit the cleared the barbarian Outpost heals +100 HP. Particularly Sumeria. | D |
River Goddess | +2 Amenities and +2 housing to urban if they have a divine Site district nearby to a River. Specifically Khmer | D |
God the Healing | Increases healing by +30 in your divine Site district, or any surrounding tiles. | D |
God that War | Bonus belief equal come 50% that the stamin of each enemy unit eliminated within 8 tiles that a holy Site district you own. | D |
Stone Circles | +2 faith from Quarries. | D |
Which Pantheon in Civ 6 is the best?
When selecting a Pantheon, the is ideal to pick one that has actually an ongoing benefit regardless the your place or what geography benefits space within her vicinity. The best Pantheon in Civ 6 is “Religious Settlements” due to the fact that you room able to capture an ext ground with fewer cities. This enables much more flexible location selection for brand-new Cities and permits you to grab crucial strategic resources more easily (horses, iron). Fertility Rites is a nearby second, yet growing indefinitely isn’t vital in Civ 6, as countless of the benefits space capped at specific population numbers (ie, you need 7 population for a effective City, and no an ext than 10 is necessary).
Civ 6 Tier List: finest Places of Worship
Just a trusted reminder the this is completely game-related! We are not judging anyone’s religion! The Mosque take away the cake. The additional spread by Missionaries and also Apostles can add up substantially if friend are actively spreading your faith across the world.
Name | Type | Ability | Tier |
Mosque | Worship | +3 Faith; Missionaries and also Apostles +1 Spread faith charge | S |
Synagogue | Worship | +5 Faith | A |
Meeting House | Worship | +3 Faith; +2 Production | A |
Wat | Worship | +3 Faith; +2 Science | A |
Pagoda | Worship | +3 Faith; +1 Diplomatic Favor | B |
Stupa | Worship | +3 Faith; +1 Amenity | B |
Gurdwara | Worship | +3 Faith, +2 Food, +1 housing | B |
Dar-e Mehr | Worship | +3 Faith; +1 additional Faith because that each era since constructed or critical repaired. Immune to ecological effects | C |
Cathedral | Worship | +3 Faith; 1 slot for spiritual art | C |
Civ 6 Tier List: finest Founder Beliefs
If you started a religion, you room privy to some additional benefits. An ext specifically, you receive perks from all pendant of her religion, even if they’re not component of her Civ.
Name | Type | Ability | Tier |
Pilgrimage | Founder | +2 belief for every city complying with this Religion. | A |
Tithe | Founder | +3 gold because that each city complying with this religion | A |
Sacred Places | Founder | +2 Science, Culture, Gold and Faith for each city complying with this faith that has actually a human being wonder | A |
Cross-Cultural Dialogue | Founder | +1 scientific research for every 4 pendant of this religious beliefs in various other civilizations. | B |
World Church | Founder | +1 society for every 4 pendant of this religious beliefs in other civilizations. | B |
Lay Ministry | Founder | Each divine Site or theater Square district in a city following this Religion gives +1 belief or +1 culture respectively. | C |
Stewardship | Founder | Each Campus or commercial Hub district in a city complying with this Religion offers +1 science or +1 yellow respectively. | C |
Papal Primacy | Founder | When you send an Envoy come a City-State it adds 200 religious pressure to that City-State. | D |
Religious Unity | Founder | +1 Envoy at each city-state when it an initial adopts this religion, in addition to any kind of envoy indigenous a city-state quest. | D |
Civ 6 Tier List: best Follower Beliefs
Much less potent 보다 the Founder beliefs, the Follower ideas can still include a boost to her gameplay.
Name | Type | Ability | Tier |
Work Ethic | Follower | Holy website district’s confidence adjacency gives equal production | S |
Choral Music | Follower | Shrines and Temples provide society equal to their intrinsic confidence output. | A |
Divine Inspiration | Follower | All civilization wonders provide +4 Faith. | A |
Jesuit Education | Follower | May purchase Campus and Theater Square district buildings with Faith. | B |
Reliquaries | Follower | Relics have triple yield of both Faith and also Tourism. | B |
Warrior Monks | Follower | Allows spending confidence to train Warrior Monks, medieval land combat units through a distinctive promotion tree. Might only it is in purchased in a city v a holy place in its divine Site. Divine sites society bomb nearby tiles | C |
Feed the World | Follower | Shrines and Temples administer +3 food and +3 real estate each | C |
Zen Meditation | Follower | +1 Amenity in cities through 2 specialty districts. | C |
Religious Community | Follower | International trade routes carry out +1 gold because that every Temple and also Shrine in the beginning city | D |
Civ 6 Tier List: best Enhancer Beliefs
Wrapping increase our ar on Religion, Enhancer ideas come later in game and also has greatly to do with combat and also spreading your faith further.
Name | Type | Ability | Tier |
Religious Colonization | Enhancer | Cities begin with this faith in place if established by a player who has this together their majority religion. | S |
Scripture | Enhancer | Religious spread from adjacent city press is 25% stronger. Enhanced to 50% when Printing push is researched. | S |
Itinerant Preachers | Enhancer | Religion spreads to cities 30% additional away. | A |
Missionary Zeal | Enhancer | Religious units ignore movement expenses of terrain and also features. | B |
Monastic Isolation | Enhancer | Your Religion’s pressure never drops due to losses in Theological Combat. | B |
Defender that the Faith | Enhancer | Combat units obtain +5 Combat Strength close to friendly urban that follow this Religion. | B |
Holy Waters | Enhancer | Increases heal of your spiritual units by +10 in divine Site districts belonging come cities with your bulk religion, or any adjacent tiles | C |
Crusade | Enhancer | Combat units gain +10 Combat stamin near foreign cities that follow this Religion. | C |
Holy Order | Enhancer | Missionaries and Apostles room 30% cheaper come Purchase. See more: Foot To Floor Ride On Toy S | C |
On the following page, we will rank governments, wonders and natural wonders and name the ideal ones. Alternatively, jump earlier to the Table of components to go to a different section.
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