Civ Bonuses, AI Info, Strategies, distinct Units and Buildings

Updated for Gods and also Kings and Brave brand-new World DLCs

Civilization"s Leader: Bouddica

Civ Bonus: Druidic Lore+1 belief per City with 1 unimproved woodland tile alongside it. Rises to +2 belief with 3 or an ext unimproved Forests. Roads carry out not counting as enhancements as far as break this bonus, yet camps would.

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Unique Unit: Pictish WarriorRequires copper Working, replace instead replace SpearmanHas the very same stats as a Spearman (11 Combat Strength) but removed bonus to placed units. Instead, they acquire a +20% Combat toughness bonus outside Friendly territory and also require no activity to Pillage tiles. They will earn 50% of an opponent"s CS as faith on kill, an interpretation you have the right to farm your first Great Prophet through fighting Barbarians and also other Civilizations, together with the Civ"s passive belief bonus.

Unique Building: Ceilidh HallRequires Acoustics, replace instead replace Opera HouseExactly the very same as an Opera House, other than it offers +3 joy - a major boost for large empires, whether her lands were acquired through occupation or spamming Settlers.

Playing against The Bouddica AI - your Tendencies (XML Info and Flavors)
WarmongerHatredWonderCompeteOffenseBuildDefenseBuildCityDefenseDoFFriendlyto CivsDenounceCivsWar w/CivsDeceptionLikelihoodCSCompCS War
Other InfoBouddica is an unfriendly neighbor and also not likely to sign a DoF with you there is no several hopeful diplomatic amendment in your favor. Thankfully, her distinctive Unit is not very dangerous in the hand of an AI. What you would should worry about most is how committed to spreading religion she will be - and also capable of law so, offered whether or no she plays fine the AI is going to acquire the passive confidence generation and utilize the UU against Barbarians, at some point founding a Religion. If she"s her neighbor and you space in the position to execute so, squash her at an early stage to protect against a late-game war. Else, usage her aggression to obtain her to attack another Civ you know you"ll have problems with and also let them have actually the bloodshed they desire. Bouddica has a odor of 8 in Happiness and Religion, for this reason is likely to be very angry if you spread your very own Religion in her lands.
Start Bias: woodland
To retain +2 Faith, just 1 of these 4 woodlands can it is in Improved/ChoppedWait until your faith per revolve is high sufficient to shed this bonus before chopping/improving tiles

Strategies/Ideas for play The Celts:Because of the large mid-game advantage from her UB, Boudicca"s Celts are best played large to take it maximum advantage. The +3 delight will totally offset the cost of an additional City, it"s simply a issue of keeping your citizens happy till you"ve reached that point. This additionally applies to most Civs the are focused on confidence Generation. Belief is among the few metrics that don"t range in this game, an interpretation you will only get much more Faith by having more Cities with Shrines and Temples and suffer no penalty for doing so, as lengthy as you can keep castle happy. In mine game, I used a Liberty begin to let me focus on building up my very first City to prepare because that War v the neighboring Germans. I recommend making use of a build order of reconnaissance > reconnaissance > Monument > Shrine > Worker > Pictish Warrior x2 > Granary > Barracks and going directly for the complimentary Settler indigenous Liberty. Your starting Warrior can protect your first City. Having actually a Pictish out by the time you"re ready to expand with the complimentary Settler would certainly be wise. Tech-wise, I gained Pottery/Calendar climate went because that Bronze working to unlock the Pictish Warrior and Barracks. Afteward, a Library to fuel tech and Composite Bowmen to be my next priority to aid me record Cities.

So lengthy as you urge on a begin that contends least 3 forests surrounding your very first City, together with the usual needs of food and also luxuries to trade, you will certainly be in good position to found a Pantheon in ~ 5-10 turns. Leaving 3 surrounding Forests alone (Those right next to the City) and Settle your first expansion in a comparable location if you can. The faith per turn will hit immediately, and you deserve to amplify it through a Shrine. A Faith-producing Pantheon would certainly be wise depending on your terrain, yet you might want culture to aid you in adopting new Policies. Only later in the video game would ns chop those Faith-producing woodland Tiles. Your boundaries should expand to much better workable tiles and also you will not require every tile approximately your City enhanced right away. Once FPT is high enough, chop away and also get those tiles improved. Even a trading post would rest the bonus, however a roadway will not. V Liberty, you"ll obtain Happiness for each City you connect, and in this situation it is good to do early in the video game to obtain extra revenue to support a huge army.

I highly recommend you walk with divine Warriors together your very first Follower Belief. You need to get first pick if you increase fast enough and get those temples up. After ~ finishing Liberty, Piety have the right to further aid you and let you select a strong Reformation belief that will assist you to either purchase an excellent People or Post-Industrial Units with Faith. Either one is terrific choice. You should have an initial pick on constant Beliefs, yet some AI begin Piety and will obtain their choice for Reformation. I took Tithe, holy Warriors, and religious Center because that my ideas with religious Texts as an Enhancer. This permit me rise Faith/Happiness transparent the Empire, offered me more gold for supporting military as religion spread, and set me increase for large Faith generation later in the game. That is an essential you improve your Religion fairly than use holy Warriors right away, due to the fact that that will get you very first pick on an Enhancer, climate feel cost-free to start spending faith on Units. An alert I didn"t acquire a building, therefore I had actually only two supplies for confidence - buying military Units or saving up for great Prophets. When the faith is enhanced, Pictish Warriors expense 110 Faith and Composite Bowmen ~150. You"ll have the ability to generate one extra unit every 8-10 turns through the +1 indigenous Shrines/Temples through Piety. Obtaining a grand Temple at an early stage will permit you benefit from all these this faster, therefore Puppeting any Cities you conquer is the way to go. After Composite Bowmen i went because that Theology to unlock this nationwide Wonder and also get my religion spreading quicker - with the desire to improve quickly, you carry out not have confidence to spend on Missionaries.

In mine game, ns did build one Wonder, however given i was Warmongering I kept it at Pyramids to assist me conveniently improve lands and make City relationships to get the Gold/Happiness from Liberty. ~ the second good Prophet to improve my Religion, I offered one to spread it come some vital Cities to enable it to spread further, and used later Prophets for divine Sites since I did complete the Piety Tree. Their faith and culture was very helpful - you can place those divine Sites close to Cities that need border expansion, because that +3 society is very far-reaching toward boosting the price of brand-new tile acquisition.

Make numerous Pictish Warriors and also go the end fighting Barbarians to gain FaithUse this belief to uncovered a Religion and consider obtaining the holy Warriors monitor Belief

The Pictish Warrior is fantastic UU because that a couple of reasons. First the confidence on kill - hunting Barbarians will prepare them for War and give friend extra belief to rate up the founding/enhancing of her Religion. Their stamin is quite high enough to handle most systems they"ll encounter in the Ancient/Classical eras. Second, it come early but not too early on - you won"t it is in upgrading them to Pikemen immediately, and their Combat strength with the +20% bonus exterior friendly region is 13.2 - nearly that the a Swordsman (14). Last, the no movement cost to pillage way they deserve to pillage/attack in the same turn or also pillage 2 tiles to wreck your target"s happiness or deprive castle of strategy resources. They save both no movement to pillage/foreign floor bonus as soon as upgraded, but not the confidence on kill. That would be a little bit overpowered. Regardless, girlfriend will want to make as numerous of these as you have the right to to gain those bonuses. Ns deliberately avoided Civil organization for a while come get an ext Pictish out prior to they became obsolete - ns instead gone into the medieval with Theology come unlock the cool Temple. A Pikeman with these Promotions is far much better than one without, and also you will not require Iron to have a solid Melee unit, definition you can possibly trade it away. I never used Horses, therefore those to be able to go too. After ~ all, the Pictish deserve to pillage there is no movement and that to be fine enough for me. It prices a just 75 gold to upgrade a Pictish Warrior come a Pikeman, for this reason I highly suggest you shot this strategy.

While the Ceilidh room seems favor a strange building and may feeling it comes a bit late, its role is apparent once you"re in the mid-game. With Acoustics researched, friend will have the ability to expand your culture to start acquiring policies faster and also have great incentive to get Monument > Ampitheater > Ceilidh Hall developed in all your urban for Border Expansion and also Policy selection. After ~ Piety, I imply a pair points in Aesthetics to catch up culturally and also make creating these structures faster however would not end up the tree. Going 1 further, good Arts may even assist if you can get sufficient +Happiness to make a large impact on your Culture. Usage Writer/Artists Guilds as early on as you can to start accumulating culture to safeguard your belief later in the game. The Ceilidh Hall will certainly let you choose something unpopular like Autocracy there is no going right into Unhappiness - Puppets will even construct them. Ultimately, it will let you build the Hermitage much faster having impetus to develop these buildings, and also that will further aid your culture generation and also prevent differing beliefs from hurting you. V the massive Happiness bonuses native Autocracy and also Boudicca"s inspiration to play wide and Warmonger, friend should even be in the positive sufficient to experience golden Ages. Overall, i underestimated the Ceilidh Hall and also this Civ in general. They room wonderful for guaranteeing you obtain a religion on Immortal and below and also even have a better chance than usual ~ above Deity. Play a regular game, girlfriend should easily see your faith spread world-over and may even think about taking a id like simply War that rises Combat stamin near adversary Cities the follow her Religion.

I took the id to allow me to buy any kind of good Person with belief (To the Glory the God) rather of Post-Industrial Units because without a tradition start, you can not buy great Engineers. Having actually a large, happy empire, i was additionally in fine place to just construct Units myself. This let me acquire late-game Wonders easily with great Engineers and also made the a possibility to to buy artsy types or good Scientists there is no finishing Rationalism or Aesthetics.

Overall I take into consideration the Celts to it is in a quite solid Civilization and also recommend them come anyone who wants to try their hand at dispersing a religious beliefs with a dash that Conquest. Supremacy Wins room the go-to once you"ve broadened a lot and also conquered your continent, however with a huge, happy realm you room able to thrive both broad AND Tall and see good Scientific calculation from those Cities simply from populace and the an easy Science buildings. However, ns cannot over-emphasize just exactly how happy her Civ can be v Autocracy, gaining +Happiness from every Barracks, Armories, and also Military Academies amongst other things, and also other Civs" society and its an unfavorable influence on publicly Opinion deserve to be crushed if you simply take a couple of Cities. As soon as your Civ is stable, rush for Artillery and also some Naval strength if you require it and you will certainly be in a solid position to crush the other Civs roughly the world one by one.

Just to toss one idea out there, order is no a bad selection either, because that you can gain a Tourism an increase for all Civs the are much less happy than you. Offered you will certainly inevitably dominate many wonders if girlfriend play the Celts as I did, girlfriend can definitely win v Tourism ~ a point. You"ll get another boost from other Civs that pick Order, meaning a full of +68% come them. This would work exceptionally well with Fine Arts from Aesthetics, for you could get the extra culture from Happiness and also have an ext reason to press Happiness incredibly high and ultimately minimize diplomatic penalty with various other Civs. The only ideology I would stop with Boudicca is flexibility for it just doesn"t fit with her playstyle.

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Civilization Bonuses, unique Units, Strategies and Openings
Sid Meier"s Civ 5 is a deep strategy game. I produced these individual people Guides to highlight the toughness of their specials and unique units. If you have an opener or pointer for play this Civ the you would like to re-superstructure with other readers, please use the comments kind below. Some Guides space in require of update and will be enhanced to a new standard of quality or transformed to reflect gameplay changes in G&K and also Brave new World.
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